Claude Opus 5.5 directs and renders films in JavaScript: brief → sound (file, YouTube, generated, or AI voiceover) →...
Copy the install, test the workflow, then decide if it earns a permanent slot.
Still active enough to matter. Good candidate for a fast stack test instead of a long evaluation loop.
Copy the install, test the workflow, then decide if it earns a permanent slot.
You can test this quickly and remove it cleanly if it misses.
GitHub health unknown. no security policy. 0 open issues make this testable, but not something to trust blind.
AI Agent
Claude Code
Model
Claude
Fastest way to find out if opus-js-animations belongs in your setup.
Copy the install command, run a real test, and back it out cleanly if it slows you down.
git clone https://github.com/klsoen/opus-js-animations ~/.claude/skills/opus-js-animationsRun this first. You will know quickly if the workflow earns a permanent slot.
rm -rf ~/.claude/skills/opus-js-animationsNo messy cleanup loop. If it misses, remove it and keep moving.
Install Location
~/ └─ .claude/ ├─ commands/ ├─ skills/ │ └─ opus-js-animations/ ← installs here ├─ agents/ └─ settings.json
Claude Opus 5.5 directs and renders films in JavaScript: brief → sound (file, YouTube, generated, or AI voiceover) → director's treatment → frame-exact MP4. A Claude Code skill + plugin.
Source: GitHub repository
Source check: October 3, 2026
Upstream commit: October 3, 2026
Repository state: Not marked archived
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